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9/8/2013 9:00 AM - 9/11/2013 5:30 PM


WHEN: September 8-11, 2013

WHERE: The Marriott Denver South. 10345 Park Meadows Drive. Lone Tree CO.


How Much? $599 (That includes hands-on Pre-Conference training Sunday, and 3 days of awesome content).

When it comes to 360|iDev it’s important to know the following.

What to bring: You, your laptop, ideas, and an open mind to all the cool new things you’ll learn!

What you’ll leave with: New friends, business contacts, inspiration, and more knowledge than you’ll get anywhere else (40+ Sessions, delivered by over 30 speakers). Probably a book or two as well.

360|iDev is the first and still the best iPhone developer conference in the world. We’re not a publishing company pushing books, or a media company selling subscriptions. We’re a conference company, focused on community. Our goal is to bring the best and brightest in the developer community together for 3 days of incredible sessions, awesome parties, good times, and learning. If you don’t leave Wednesday night, with more ideas than you know what to do with, we’re not doing our jobs!

This Summer you can get your fill of iOS awesomeness! We bring together the best of the iPhone community . Join us in Denver, CO.


Sunday Room 1 Room 2 Room 3 Room 4

9:00a – 12:00p Ray Wenderlich-Introduction to OpenGL ES and GLKit: Hands-On Kendall Helmstetter Gelner – XCode Advanced Debugging and Problem Solving Mike Berg – Optimizing your art asset workflow Build and Air BnB Clone in a Day

1:00p – 5:00p Ray Wenderlich-Introduction to OpenGL ES and GLKit: Hands-On cont’d Kendall Helmstetter Gelner – XCode Advanced Debugging and Problem Solving Gareth Jenkins – iOS Games Development with Unity Build and Air BnB Clone in a Day Cont’d


9:30a – 10:20a KEYNOTE – Brianna Wu

10:40a – 11:30a 100-Mike Schramm – The Perfect Launch 300-Jay Graves – Provisioning Profiles like a Pro 100-Ash Furrow – Effective Use of Open Source Josh Michaels

11:50a – 12:40p 300-Carl Brown – Apps that Can See: Getting Data from CoreImage to Computer Vision 200-Jay Baird – Design Lessons from the Sky 200-Steve Baranski – Finance for Developers, or “Fake It Til You Make It” Is Not a Strategy 200-Matthew Henderson – Swizzle Sticks — an introduction to the Objective-C runtime

12:40p – 2:00p LUNCH

2:10p – 3:00p 100-Ben Johnson – Gratuitous Animations: How Subtlety in User Experience Design Can Impress Your Users and Apple. 100-Michele Titolo – API Jones and the Wireframes of Doom 400-Jim McKeeth – Hacking iBooks and EPUB with JavaScript! Anthony Rinaldi & Robert Shoemate – Kicking Those Bad Reviews with QA and Feedback

3:20p – 4:10p 100-Chiu-Ki Chan – Intro to Android for iOS developers 300-Joe Cieplinski – Customer Support – Building Apps for the Long Haul 200-Adam Setapen – Your Code Just Ran Across the Floor: Using the Romotive SDK 300-Saul Mora – Design Patterns for Mobile Apps

4:30p – 5:20p General Session – Collin Donnell

Evening Reception:


9:30a – 10:20a General Session: Matthew Henderson, Samuel Goodwin, Collin Donnell – Tools for your Trade

10:40a – 11:30a 200-Justin Williams – Put A Filter On It: Using Core Image To Create Stunning Images 100- Nick Arnott – How to Break Your Apps Before I Do 200-Colin Cornaby – Amaze Users With Augmented Reality 200-Ben Reubenstein – Lessons learned, from freelancer to merger

11:50a – 12:40p 200-Brian Partridge – Automate Everything: Continuous Integration for iOS and Mac 300-Dalmo Cirne – Augmented Reality Geolocation Math 400-Rene Cacheaux – Parallactic Collection Views 100-Joe Pezzillo – Engaging the Enterprise with Push Notifications

12:40p – 2:00p LUNCH

2:10p – 3:00p 100-Andria Jensen – Clients from Hell…and how to deal with them 200-Matthew Morey – Pebble Watch iOS SDK Overview 300-Tony Hillerson – Dynamic Audio for Apps and Games 300- Kendall Helmstetter Gelner – The Ten Terrible Tribulations of Core Data

3:20p – 4:10p 100-Mike Berg – How to effectively communicate with designers 300-Brent Simmons – Why and How to use SQLite without CoreData 200-Mark Pospesel – Putting the custom in custom controls 400-Justin Shacklette – Mush and Squush: Soft-Body Physics

4:30p – 5:20p General Session: Carl Brown – Take the Red Pill and Leave the Matrix: Writing Apps for the Physical World

Evening Reception:


9:30a – 10:20a 200-Chris Risner – Building Connected iOS apps with Mobile Services 200-Phil Hassey – From Kickstarter to Launch: Galcon 2 300-Jay Thrash – AirPlay: Creating Apps with (Split) Personality 300-Joe Keeley – Thread Safely! Techniques for Safe Concurrent Programming

10:40a – 11:30a 100- Jonathan D. Rhyne – What an iOS Developer needs to know about the law? 400 – James Jennings-Video Streaming on iOS: The Gory Details 200-Kyle Richter – Strong, Better, Faster with Instruments and Debugging

11:30a – 1:00p LUNCH – Game Jam Review

1:00p – 1:50p 300-Jay Thrash – Living Off the Grid with UICollectionViews 100-Samuel Goodwin – Do Scary Things 300 – Chris Parrish-Bring Your App to Life with UIKit Dynamics

2:20p – 3:10p 200-Janine Ohmer – AppCode – worth a second look 200-Rusty Mitchell – Let Animation Be Your Guide 200-Mark Pospesel – Animating Responsibly Jay Freeman

3:30p – 4:20p General Session. Inside Text from Xcode…and meet a very special secret guest

4:40p – 5:30p General Session. Closing Remarks

Business of iPhone Sights, Sounds, and Interactions Hands-On Development Tips and Tricks

Learn More: 360iDev

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